using System;
using System.Collections.Generic;
using System.Text;

namespace micivCore.Data
{
    public class MapCoords
    {
        protected uint m_uX;
        public uint X
        {
            get
            {
                return this.m_uX;
            }
            set
            {
                this.m_uX = value;
            }
        }

        protected uint m_uY;
        public uint Y
        {
            get
            {
                return this.m_uY;
            }
            set
            {
                this.m_uY = value;
            }
        }

        public MapCoords()
        {
            this.X = 0;
            this.Y = 0;
        }

        public MapCoords(uint _uX, uint _uY)
        {
            this.X = _uX;
            this.Y = _uY;
        }

        public MapCoords(MapCoords _mapCoord)
        {
            this.X = _mapCoord.X;
            this.Y = _mapCoord.Y;
        }
    }
}
